Wednesday, 6 June 2018

Titanomachina: Matching Game Components

One of the more useful tidbits of feedback I got when showing off my finished prototype was that various parts looked like they belong in different games. Which was an interesting point. I'd been hoping of saving on printing player specific parts like dashboards, system cards & tokens, and so on. But, as pointed out, green is not easily recognized as a generic colour for blue and yellow-coded game components. Grey, on the other hand, is a generic colour when I've already used it for the generic components of the buildings and weapon systems. Well, the plastic available for printing was white for some reason, but I think it works to match stuff together in terms of a neutral, generic colour while the colour-coded stuff matches up better now:

 


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